After some great rounds of feedback from our partners at HBO. We were able to move forward on the final designs for Hank.
Our goal was to develop an intense and visually realistic survival horror experience where you are constantly being hunted by the psychotic cowboy, Hank Harper. The mechanic works similar to the Xenomorph in Alien: Isolation.
My goal was to design an antagonist who was physically and psychologically terrifying.
Hank was a collaboration between the awesome Survios Character Art Team and our external partners. I couldn't be more proud of what our team at survios accomplished on this title. In my opinion, it's the best looking game in VR.