Damon Woods
Damon Woods
Character Art Director
Los Angeles, United States of America

Summary

Over the course of my career, I've had the pleasure of working on a wide variety of projects. I've had the unique and humbling opportunity to create characters in several corners of the entertainment industry, including TV, Film, Advertising and Games. As a result, I've learned how to adapt my workflow to a large variety of styles, genres, and mediums. And everything that I learn, I work hard to pass on to others. Whether it be the students in my online classes or team members at my studio. My favorite part of being a professional in this industry is that your growth is never over. There's always a way to do things faster, better, and more efficiently. That's really what keeps me going.

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Skills

Art DirectionConcept ArtRendering3D ModelingCharacter ModelingLightingTexturingShadersCloth SimulationHair/Fur Simulation

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer

Productions

  • Creed rise to glory
    • Video Game
      Creed: Rise to Glory
    • Year
      2018
    • Role
      Character Art Director
    • Company
      Survios
  • Dra2ipcvqaaxo3k
    • Video Game
      Electronauts
    • Year
      2016
    • Role
      Character Art Director
    • Company
      Survios
  • Sprint vector
    • Video Game
      Sprint Vector
    • Year
      2017
    • Role
      Lead Character Artist
    • Company
      Survios
  • Download
    • Video Game
      Raw Data
    • Year
      2017
    • Role
      Senior Character Artist
    • Company
      Survios
  • P14238919 b v8 ab
    • TV Production
      Flash
    • Year
      2016
    • Role
      Senior Character Artist
    • Company
      Encore VFX
  • P14238903 b v8 ab
    • TV Production
      Super Girl
    • Year
      2016
    • Role
      Senior Character Artist
    • Company
      Encore VFX
  • 220px tyranny cover art
    • Video Game
      Tyranny
    • Year
      2016
    • Role
      Character Artist
    • Company
      Obsidian
  • 220px pillars of eternity
    • Video Game
      Pillars of Eternity
    • Year
      2015
    • Role
      Character Artist
    • Company
      Obsidian
  • 220px metal gear solid v the phantom pain cover
    • Video Game
      Metal Gear Solid V: The Phantom Pain
    • Year
      2015
    • Role
      Senior Character Artist
    • Company
      Kojima Productions- Los Angeles
  • P9656419 b v8 ab
    • TV Production
      Ultimate Spiderman
    • Year
      2015
    • Role
      Character Artist
    • Company
      Brain Zoo Studios
  • Coverart
    • Movie
      Marvel: Heroes United
    • Year
      2014
    • Role
      Character Artist
    • Company
      Brain Zoo

Experience

  • Instructor- Character Creation for Games at CGMA
    United States of America
    July 2015 - March 2018

    Built and Instructed online class "Character Creation for Games". A 10 week advanced character creation class with the goal of helping students create a porfolio quality character piece from start to finish.

  • Instructor- Character Sculpting at The Art Institute of California- Hollywood
    North Hollywood, CA, United States of America
    April 2014 - July 2014

    Teaching core techniques and principles of character modeling and digital sculpting.